Discovery Learning Approaches
uTEC Maker Model
Symbaloo Virtual Makerspace Webmix for makers of all ages available 24/7 and complements a physical makerspace in the school.
You never really know what’s going to happen when you play.
“Play can be a doorway to a new self, one much more in tune with
Stuart Brown, 2009)
Sandbox Thinking - This model from Beyond Bird Units is all about playing to learn
Learn By Doing Model - from Beyond Bird Units
Responsive Dynamics of the Learning Commons: Discovery Learning and Project Based Learning
Recent Webinar: October 20, 2015 by David Loertscher and Carol Koechlin: https://sas.elluminate.com/drtbl?sid=2008350&suid=D.93714DDCD9A789B42A6AEC329BE268
Project Learning Approaches
Design for Success
Design for Engagement
Example: Questioning Skills
Master Question Builder Chart - Go to 'File' and 'Make a Copy.' Rename your new Google spreadsheet.
Design for BIG THINK!
After a major learning experience; after the grades are in; adults and students need to engage in metacognitive reflection about that learning experience.
What do I know? What do we know? How did I learn? How did we learn? So what? What’s next?
If student don’t reflect, they don’t get better.
If the adults involved don’t reflect, they don’t get better either
Design for Learning to Learn
Making it Work >